Rule for ConeSection
<ConeKeyword>[:]\n
(<Ray> \n)*
[<End>]
Rule for ConeKeyword
(CONICAL_HULL[_SECTION] | CONE_SECTION | Rays)
Rule for Ray
(<SignedInteger> (⎵\t)*)^n
Note that the number of integers
n
has to match the number of columns of your system.
Rule for SignedInteger
[+|i](1-9)[(0-9)]*
Examples
DIM=2
Names:
A B
Vertices:
0 0
Rays:
0 1
1 0
This inner description is the non-negative orthant.
May be used in
Legend
[X]: X
is optional.(X|Y|Z):
One of X, Y
or Z
is present.(A-E):
Any ASCII symbol between symbol A
and E
.X*:
X may occur any number of times (including zero).